Sound Exercise
Art 116 Intro to Digital Media - Fall 2014
UNIT 5 - SOUND EXERCISE
DUE MONDAY 10/27
Objective:
RECORD at least three sounds that will be used in your animation.
You may use additional sounds as long 3 of the sounds you recorded yourself!
Set them together on a timeline in Adobe Audition or Audacity and save them as a
WAV or MP3.
Upload sound file to weebly by due dates.
Materials:
-Audio recorder
-free or re-appropriated sounds
-Adobe Audition or the free software Audacity
-Headphones
-Hard Drive
Project Overview:
Students will begin to record and mix sounds to go with your previous animation
project. You must bring your headphones in class to work. No one wants to hear
your noise over his or her own. You may use sound from the Internet, recreating
sound, your own voice, ambient noise, anything. YOU CANNOT USE
COPYRIGHTED MUSIC!!! Copyrighted material will automatically
result in 5 point deduction on the exercise. I’m totally serious about
this! Public Domain sound downloads sites online ARE permissible.
If it is questionable you may have to prove to me you have permission
to use the music.
Process:
1. Record and collect sounds.
2. Recorded sound will need to be recorded in Adobe Audition.
3. Layer, sequence, cut, etc to create final work.
4. Export as Wav or Mp3
Tools:
Zoom microphones available in class
Iphone
Online sound libraries.
Inquiry:
Why did you chose these sounds?
Are theses sounds you are experimenting with?
1 ART 116: Intro to Digital Media: SOUND Alison Sweet
Will they be used in your animation sound?
Do they work with animation?
Are you using your own voice or ambient noises?
Does the sound relate to place, event, or other identifiers?
Do certain sounds repeat, and are some sounds more important in others?
Evaluation:
Exercise is worth 10 points due on Monday 10/27 on Weebly or no points will be
awarded.
Copyrighted sounds will result in 5 points.
UNIT 5 - SOUND EXERCISE
DUE MONDAY 10/27
Objective:
RECORD at least three sounds that will be used in your animation.
You may use additional sounds as long 3 of the sounds you recorded yourself!
Set them together on a timeline in Adobe Audition or Audacity and save them as a
WAV or MP3.
Upload sound file to weebly by due dates.
Materials:
-Audio recorder
-free or re-appropriated sounds
-Adobe Audition or the free software Audacity
-Headphones
-Hard Drive
Project Overview:
Students will begin to record and mix sounds to go with your previous animation
project. You must bring your headphones in class to work. No one wants to hear
your noise over his or her own. You may use sound from the Internet, recreating
sound, your own voice, ambient noise, anything. YOU CANNOT USE
COPYRIGHTED MUSIC!!! Copyrighted material will automatically
result in 5 point deduction on the exercise. I’m totally serious about
this! Public Domain sound downloads sites online ARE permissible.
If it is questionable you may have to prove to me you have permission
to use the music.
Process:
1. Record and collect sounds.
2. Recorded sound will need to be recorded in Adobe Audition.
3. Layer, sequence, cut, etc to create final work.
4. Export as Wav or Mp3
Tools:
Zoom microphones available in class
Iphone
Online sound libraries.
Inquiry:
Why did you chose these sounds?
Are theses sounds you are experimenting with?
1 ART 116: Intro to Digital Media: SOUND Alison Sweet
Will they be used in your animation sound?
Do they work with animation?
Are you using your own voice or ambient noises?
Does the sound relate to place, event, or other identifiers?
Do certain sounds repeat, and are some sounds more important in others?
Evaluation:
Exercise is worth 10 points due on Monday 10/27 on Weebly or no points will be
awarded.
Copyrighted sounds will result in 5 points.
idm_sound_exercise-1.pdf | |
File Size: | 66 kb |
File Type: |
Sound Project
Art 116 Intro to Digital Media - Fall 2014
UNIT 5 - SOUND PROJECT
DUE MONDAY 11/3
Objective:
Create a soundtrack to accompany your animation.
Materials:
-Audio recorder
-free or re-appropriated sounds
-Adobe Audition into Adobe Premiere
-Headphones
-Hard Drive
Project Overview:
Students will record and mix sounds to go with your previous animation project.
You must bring your headphones in class to work. No one wants to hear your
noise over his or her own. You may use sound from the Internet, recreating
sound, your own voice, ambient noise, anything. YOU CANNOT USE
COPYRIGHTED MUSIC!!! Copyrighted material will automatically
result in 10 point deduction from your sound grade. I’m totally
serious about this! Public Domain sound downloads sites online ARE
permissible. If it is questionable you may have to prove to me you
have permission to use the music.
Rewrite (add/subtract) from the Artist Statement you wrote for the Animation.
Process:
1. Record and collect sounds.
2. Recorded sound will need to be recorded in Adobe Audition.
3. Export sound to add to Adobe Premiere.
4. Import Animation into Adobe Premiere.
5. Layer, sequence, cut, etc to create final work.
6. Self critique animation with sound
7. Export as MOV
Tools:
http://www.freesound.org (you have to sign up)
http://www.soundjay.com
Audacity is a free download sound recorder. Although we are working with
Audition you may download Audacity to record sound in computer.
1 ART 116: Intro to Digital Media: SOUND Alison Sweet
We have Zoom Mics available for loan. However getting the ability to borrow one
may be difficult with a total of 4 sections of IDM.
Inquiry:
Why did you chose these sounds?
What sort of sounds will best
Do they work with animation?
Do you have a variety of sound?
Are you using your own voice or ambient noises?
Do certain sounds repeat, and are some sounds more important in others?
Evaluation:
Worth 40 points IDM Grading Rubric.
Must be present for critique to receive credit.
No copyrighted songs in animation piece, automatic 10 point deduction.
UNIT 5 - SOUND PROJECT
DUE MONDAY 11/3
Objective:
Create a soundtrack to accompany your animation.
Materials:
-Audio recorder
-free or re-appropriated sounds
-Adobe Audition into Adobe Premiere
-Headphones
-Hard Drive
Project Overview:
Students will record and mix sounds to go with your previous animation project.
You must bring your headphones in class to work. No one wants to hear your
noise over his or her own. You may use sound from the Internet, recreating
sound, your own voice, ambient noise, anything. YOU CANNOT USE
COPYRIGHTED MUSIC!!! Copyrighted material will automatically
result in 10 point deduction from your sound grade. I’m totally
serious about this! Public Domain sound downloads sites online ARE
permissible. If it is questionable you may have to prove to me you
have permission to use the music.
Rewrite (add/subtract) from the Artist Statement you wrote for the Animation.
Process:
1. Record and collect sounds.
2. Recorded sound will need to be recorded in Adobe Audition.
3. Export sound to add to Adobe Premiere.
4. Import Animation into Adobe Premiere.
5. Layer, sequence, cut, etc to create final work.
6. Self critique animation with sound
7. Export as MOV
Tools:
http://www.freesound.org (you have to sign up)
http://www.soundjay.com
Audacity is a free download sound recorder. Although we are working with
Audition you may download Audacity to record sound in computer.
1 ART 116: Intro to Digital Media: SOUND Alison Sweet
We have Zoom Mics available for loan. However getting the ability to borrow one
may be difficult with a total of 4 sections of IDM.
Inquiry:
Why did you chose these sounds?
What sort of sounds will best
Do they work with animation?
Do you have a variety of sound?
Are you using your own voice or ambient noises?
Do certain sounds repeat, and are some sounds more important in others?
Evaluation:
Worth 40 points IDM Grading Rubric.
Must be present for critique to receive credit.
No copyrighted songs in animation piece, automatic 10 point deduction.
idm_sound_project-1.pdf | |
File Size: | 67 kb |
File Type: |
Tutorial for Adobe Audition
idm_sound_recording_tutorial_.pdf | |
File Size: | 153 kb |
File Type: |